Tuesday, April 23, 2024

AdonisFX Muscle Simulation Training Workshop in the MAKING

Great NEWS! Puppeteer Lounge have been granted an Academic license by team AdonisFX! Now it's time to dig in and explore this tool-set. Training Workshop program coming soon!!

Wednesday, April 17, 2024

ZIVA VFX Not Available

Well... with the downfall of ZIVA VFX, Puppeteer Lounge will no longer feature and train workshops based on ZIVA VFX! Rigging Workshop 4, ZIVA Quad Setup, etc is not available at the moment, but I am looking at other solutions too like AdonisFX...! As for RIGGING WORKSHOP 3 (Muscle Based Setup), we are including a BONUS Material that goes over FAT SKIN Simulation using nCloth dynamics so you can add simulation in your rig deformation!

Tuesday, April 16, 2024

An Advice on using Auto Riggers like mGear and Rigify

There is mGear for Maya and Rigify for Blender! Me as a self-taught rigger always prefer to learn how to build a custom rig from scratch and then develop a tool to implement it. However lately I have been trying out these autorigger tools and I would say if you are already familier with the concept of rigging and comfortable with it then feel free to use these tools to assist in production. I don't however recommend these tools to beginners who are getting started with rigging and want to make a career out of it. Take your time to learn the basics, build your own custom rigs and then learn from these tools :)

Sunday, April 7, 2024

Tuesday, March 19, 2024

Blender Rigging Workshops at Puppeteer Lounge

At Puppeteer Lounge, you can now learn to rig characters for film and games using Blender! Rigging Workshop 1, 2, Game Character Setup and Blender Rigify (Mini Workshop) is now available for purchase!

Monday, March 18, 2024

Sunday, March 17, 2024

Monday, February 12, 2024

Cartoon spine rigging in Blender!

I have never thought that rigging in Blender would be so much fun! It opens a whole new possibilities of cartoon rigging. Here I experimented with creating a cartoon spine rig with limited number of controllers which is the primary of goal of puppet creation, keeping it simple. If you find it interesting and would like to learn to rig in Blender check out Puppeteer Lounge training workshop programs.

Thursday, February 8, 2024

Fundamental difference between rigging in Maya & Blender

In this video I go over building a Spine Rig using Spline IK Handle in Maya and Blender! I am also delighted to share that Puppeteer Lounge is now offering rigging workshop 1 and 2 in Blender as well. Feel free to check out the program on here!

Tuesday, February 6, 2024

This is Gulu Mulu

GuluMulu is a CGI animation dance series by Puppeteer Lounge featuring Gulu, Mulu and Pika together with their friends. Brought to you by Puppeteer Lounge!

Wednesday, January 31, 2024

Ditch Your Smartphone & Start Using Dumbphone!

In a world where many of us are glued to our smartphones, I have ditched mine. Here is my two cents on WHY!? 🙏 This post is a irrevalent to my regular CGI related post but I am sharing it for a social cause!

Monday, January 29, 2024

KREA AI "This will blow your Mind!" | Realtime 3D CGI to AI Imagery

With the advent of AI imagery we have been digging into it's future prospect in 3D CGI animation context. This video goes over a real-time screen sharing between Maya view-port which is converted into a AI generated digital double in Krea AI viewport. I am pretty much sure that in the future, 3D softwares like Maya and Blender will implement these AI features for productivity boost!

Sunday, January 28, 2024

Krea AI

With the advent of AI imagery I have been also digging into it's future prospect in 3D CGI animation world and recently I came across KREA AI. WOW it will surely blow your mind!!! Here is a post I came across in LinkedIn where realtime screen sharing between Maya viewport is converted into a realistic CGI digital double in Krea AI viewport.

Fundamental difference between rigging in Maya & Blender | Inverse Kinematics

In this video I go over some key difference between rigging in Maya & Blender focusing on bone and IK Handle creation. As a long time Maya user to me Blender is very new, has a lot of quirk and looks a bit modern compared to the dated Maya look. Also I have found Blender to be lot stable! Will be creating more overview videos like this regarding fundamental rigging difference so stay posted on Puppeteer Lounge YouTube channel by subscribing. Next videos will be set driven keys, constraints, skin weighting, etc.

Thursday, January 25, 2024

Introducing Bro-Orc | Character Rig for Animation

Meet Bro-Orc! Available for download here Learn to RIG Bro-Orc here https://puppeteerlounge.com/rigging-workshop

Wednesday, January 24, 2024

Dancing Man ~ Learn ZIVA Muscle Simulation


ZIVA Muscle Simulation by Puppeteer Lounge student Rayner Brian Hendry. Learn to rig and simulate realistic character like this at Puppeteer Lounge! ZIVA Muscle Simulation! 


Tuesday, January 2, 2024

Maya Keeps Crashing! Do this!!!

Maya has a tendency to CRASH big time! And no body likes to see MAYA Freeze Up and CRASH!! Fortunately there is a SOLUTION, and it's as simple as turning off the Evaluation Nodes to Ignore All. This way the file loads up so that you can troubleshoot it without crashing, going through each nodes to figure out what actually is causing the problem. Hope it HELPS! Cheers :)