Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts
Sunday, September 1, 2024
Unreal Engine Maya Workflow Tutorial | Puppeteer Lounge Membership Workshop
Learn Maya and Unreal Engine workflow with this tutorial series! This is the class 01 of 10 classes training workshop program that is exclusive to Puppeteer Lounge Members only.
Join this channel to get access to perks and exclusive tutorials series:
Sunday, January 28, 2024
Fundamental difference between rigging in Maya & Blender | Inverse Kinematics
In this video I go over some key difference between rigging in Maya & Blender focusing on bone and IK Handle creation. As a long time Maya user to me Blender is very new, has a lot of quirk and looks a bit modern compared to the dated Maya look. Also I have found Blender to be lot stable! Will be creating more overview videos like this regarding fundamental rigging difference so stay posted on Puppeteer Lounge YouTube channel by subscribing. Next videos will be set driven keys, constraints, skin weighting, etc.
Tuesday, January 2, 2024
Maya Keeps Crashing! Do this!!!
Maya has a tendency to CRASH big time! And no body likes to see MAYA Freeze Up and CRASH!! Fortunately there is a SOLUTION, and it's as simple as turning off the Evaluation Nodes to Ignore All. This way the file loads up so that you can troubleshoot it without crashing, going through each nodes to figure out what actually is causing the problem. Hope it HELPS! Cheers :)
Tuesday, November 30, 2021
NÖS - rigging/cfx reel Muscle
NÖS - rigging/cfx reel from Halldóra Eir Hilmarsdóttir on Vimeo.
Interesting approach on Maya muscle based rigging by Halldóra Eir Hilmarsdóttir.Friday, July 30, 2021
Bingo
Bingo from Chris Landreth on Vimeo.
Animated short from 1998 using Alias | Wavefront Maya V1.0!!Friday, September 1, 2017
Puppeteer Lounge Hyper Real Quadruped Setup | Musculoskeletal Breakdowns
Hyper Real Quadruped Setup | Musculoskeletal Breakdowns from Puppeteer Lounge on Vimeo.
This breakdown shows realistic quadruped character (Tiger) deformation rig driven by Maya Muscle system based intuitive rig to create realistic-looking outer body deformation, from skeleton to muscles. This rig features in Puppeteer Lounge Hyper Real Quadruped Setup training workshop. Learn to setup realistic quadruped rig at Puppeteer Lounge!Tuesday, June 3, 2014
Wednesday, February 27, 2013
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