Showing posts with label Modeling. Show all posts
Showing posts with label Modeling. Show all posts
Thursday, November 1, 2018
Monday, March 19, 2018
Human Musculo-Skeletal Model | Anatomy
Human Musculo-skeleletal model for tissue-skin simulation with ZIVA VFX tool-set. Learn to setup realistic character rig at Puppeteer Lounge with ZIVA VFX tool-set. Watch breakdown by Puppeteer Lounge's student Atsushi Yasuoka below:
Tuesday, March 6, 2018
Character Modeling Reel / João Victor Ferreira
Character Modeling Reel / João Victor Ferreira from João Victor Ferreira on Vimeo.
Beautiful character modeling reel by João Victor Ferreira.
Thursday, July 14, 2016
Modeling Workshop 1 Reel by student Sanjay Suyal
Modeling Workshop 1 Reel by student Sanjay Suyal from Puppeteer Lounge on Vimeo.
The classic VW Beetle, an iconic car modeled by Puppeteer Lounge Modeling Workshop 1 student Sanjay Suyal.
Sunday, April 10, 2016
Sunday, February 21, 2016
Modeling & Texturing reel by student Nadim Shakya
PL Modeling Workshop 3 Reel from Nadim shakya on Vimeo.
Check out the modeling & texturing reel by Puppeteer Lounge student Nadim Shakya.
Tuesday, January 19, 2016
chimera by Izabela Zelmańska
chimera from Izabela Zelmańska on Vimeo.
Amazing work by Izabela Zelmańska creating the #Zombie with two morph targets in #UnrealEngine4 Check out her blog for more: http://izabela-kus.blogspot.com/
Monday, January 11, 2016
Tarkan Sarim Showreel 2011
Tarkan Sarim Showreel 2011 from Tarkan Sarim on Vimeo.
Beautiful modeling and grooming reel by Tarkan Sarim.
Monday, December 21, 2015
Thursday, May 15, 2014
Gurung "Turntable"
GURUNG "Turntable" from Puppeteer Lounge on Vimeo.
Check out Puppeteer Lounge's latest character GURUNG all textured, This is a low-resolution mesh with normal maps and diffuse texture. Should look nice after render. The modeling credit goes to our epic modeling instructor Rupesh Kumar Gurung. We will probably feature him in our animation classes as well for realistic animation.
Check out Puppeteer Lounge's latest character GURUNG all textured, This is a low-resolution mesh with normal maps and diffuse texture. Should look nice after render. The modeling credit goes to our epic modeling instructor Rupesh Kumar Gurung. We will probably feature him in our animation classes as well for realistic animation.
Monday, April 21, 2014
Make Human
Looks like open source programs are getting a much needed highlight these days. Here is another one to well make humans. Download it for free here!
Tuesday, March 4, 2014
Puppeteer Lounge ~ Modeling Workshop
Hey guys, we are pleased to announce the launch of Puppeteer Lounge's latest online
workshop, the Modeling Workshop with our brilliant character/creature
modeler and instructor Mr. Rupesh Kumar Gurung!
Click here for more info on the Modeling Workshop!
Click here for more info on the Modeling Workshop!
Thursday, February 6, 2014
Rupesh Kumar Gurung ~ Puppeteer Lounge Modeling Instructor
Meet Puppeteer Lounge's new Modeling Instructor & Modeler, Rupesh Kumar Gurung!
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Rupesh is a self-taught modeller and sculptor specializing in organic character-creature modeling. He is our instructor for the upcoming Modeling Workshop and a modeler.
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Welcome aboard Rupesh
Below you can see the new and upgraded TEJO modeled (sculpted) by Rupesh for Puppeteer Lounge's Rigging and Modeling Workshop.
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Rupesh is a self-taught modeller and sculptor specializing in organic character-creature modeling. He is our instructor for the upcoming Modeling Workshop and a modeler.
---
Welcome aboard Rupesh
Below you can see the new and upgraded TEJO modeled (sculpted) by Rupesh for Puppeteer Lounge's Rigging and Modeling Workshop.
Sunday, July 14, 2013
Creature VFX Omelette Presentation
Walkthrough of the process to create a photorealistic CG polar bear by James McCarter at Storm Studios.
Tuesday, July 9, 2013
DemoReel by Soner Altincit
Beautiful generalist reel by one of my student from Turkey, Mr. Soner Altincit.
Check out some of his other works here.
Tuesday, February 26, 2013
Shane Olson Digital Sculpt Feb 26th, 2013
Speed sculpt by Shane Olson. Pretty cool! Would be fun to rig and animate one :)
Wednesday, February 20, 2013
James Stapp: Demo Reel
Modeling, facial blends and setup showreel by James Stapp for some of the famous Disney character.
Tuesday, February 19, 2013
LIONEX "The Transformer"
LIONEX "The Transformer" from Suchan Bajracharya on Vimeo.
So here is a glimpse of what me and Rajesh Bhoye is upto. Rajesh Bhoye is a student and a good friend of mine. This is a turntable of a Transforming Quadruped Mech called LIONEX which is initially conceptualized by Rajesh. The character does multiple transformation! I am responsible for the modeling and technical stuffs or consulting. Currently Rajesh is looking into the character setup and animation. I am looking forward for the finished version of this project where Rajesh is planning on implementing some cool moves.
If you wish to learn character rigging, join us here.
Hope you like it! All the best to Rajesh :)
So here is a glimpse of what me and Rajesh Bhoye is upto. Rajesh Bhoye is a student and a good friend of mine. This is a turntable of a Transforming Quadruped Mech called LIONEX which is initially conceptualized by Rajesh. The character does multiple transformation! I am responsible for the modeling and technical stuffs or consulting. Currently Rajesh is looking into the character setup and animation. I am looking forward for the finished version of this project where Rajesh is planning on implementing some cool moves.
If you wish to learn character rigging, join us here.
Hope you like it! All the best to Rajesh :)
Friday, February 15, 2013
Anatomy 4 sculptors
Recently stumbled upon a Facebook page in-titled Anatomy 4 sculptors. Nice site with tons of reference for all CG artists for human anatomy! Check it out here.
Wednesday, December 26, 2012
Making of N0X-2292
Making of N0X-2292. Outstanding modeling work not just artistically but also the technical parts featuring the mechanics of transformation and the intricate details the artist worked on, not just the high poly model but also on the real-time mesh for game.
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