Showing posts with label Walt Disney. Show all posts
Showing posts with label Walt Disney. Show all posts
Wednesday, July 11, 2018
Monday, December 8, 2014
High-Quality Capture of Eyes
Check out the research video by Disney which shows the implementation of 3d scans of human eyes. The dilation of pupil under different lighting condition is very cool.
Friday, June 27, 2014
Friday, March 28, 2014
Computational Design of Mechanical Characters
heck out this research video on Computational Design of Mechanical Characters by Disney Research Lab.
The trick really lies in the "curves" to generate procedural movement of these mechanical characters or the Animatronix!
Sunday, March 23, 2014
Frozen- Shot Progression
Frozen- Shot Progression from Bobby Pontillas on Vimeo.
Shot Progression for one of the many beautiful shots from FROZEN by Bobby Pontillas.
Shot Progression for one of the many beautiful shots from FROZEN by Bobby Pontillas.
Monday, February 17, 2014
Get A Horse! CG Animation Test - Mickey Mouse & Horace
Reminds me of good old classic Mickey Mouse animation. CG animation test for Disney's Mickey & Horace.
Saturday, November 9, 2013
Glen Keane talks about Animation and CTN
Glen Keane talks about Animation and CTN from Creative Talent Network on Vimeo.
For more information about Glen Keane click here!
For more information about Glen Keane click here!
Tuesday, October 8, 2013
Wednesday, June 26, 2013
Tuesday, May 7, 2013
5 Reasons Why Mickey Mouse Co-Creator Ub Iwerks Was Awesome
Truly a great pioneer in animation! Check out the post on Cartoon Brew about the awesomeness of Ub Iwerks who is the co-creator of Micky Mouse.
Monday, May 6, 2013
Antoine Cunningham Rough Demo Reel
One of my student Antoine Cunningham showcases his amazing talent in character animation. He worked on all time favorite Disney movies such as Tarzan, Mulan and many more. Check it out!
Wednesday, March 13, 2013
Disney Is Producing New Mickey Mouse Shorts
Disney producing new Mickey Mouse shorts! Check out the post on Cartoon Brew for more information.
Looks beautiful and CLASSIC! Reminds me of the Golden Ages of Disney animation :)
Wednesday, January 30, 2013
Disney Face Swaps
This is funny. Check out the face swaps for Disney characters and pick your favourite. lol :D
Tuesday, January 1, 2013
Walt Disney Animation Studios – Technology Papers Videos
An Artist Friendly Hair Shading System
A Programmable System for Artistic Volumetric Lighting
Asynchronous Contact Mechanics
Efficient Elasticity for Character Skinning with Contact and Collisions
Interactive Collision Detection between Deformable Models using Chromatic Decomposition
Interactive Lighting of Effects Using Point Clouds in “Bolt”
Perceptually-Based Compensation of Light Pollution in Display Systems
Reflections on Simultaneous Impact
Robust Treatment of Simultaneous Collisions
More Info!
Wednesday, October 3, 2012
Wednesday, August 15, 2012
Disney Research wants to build more realistic replica human faces
So this seems like an interesting article on creating realistic and physical face replica or clones!
Sunday, January 15, 2012
Soft Tissue Deformation
Techniques and methodology used in character deformation "Soft Tissue" from Disney! Think of The Algorithm that went in to solving this simulation!
Thursday, December 15, 2011
Walt Disney Papers
More papers and publication from Walt Disney! More Cool Stuffs. Check them all out, really wonderful and useful resource materials for all artist alike :)
Wednesday, December 14, 2011
Walt Disney's ElasticSkin
Walt Disney's ElasticSkin presented on Siggraph 2011. Cool stufff! Check it out :)
Originally Posted by Siggraph 2011 Paper
Here's a video-demonstration
The PDF paper
And some tech notes!
Originally Posted by Siggraph 2011 Paper
We present a new algorithm for near-interactive simulation of skeleton driven, high resolution elasticity models. Our methodology is used for soft tissue deformation in character animation. The algorithm targets performance through parallelism using a fully vectorized and branch-free SVD algorithm as well as a stable one-point quadrature scheme on a hexahedral grid.
Here's a video-demonstration
The PDF paper
And some tech notes!
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