Showing posts with label Game. Show all posts
Showing posts with label Game. Show all posts

Monday, October 21, 2024

Gauley Early Gameplay - Nepali Community Game by Ashim Shakya

Gauley is an indie game based in Nepal and made by a solo Nepali artist Ashim Shakya entirely made using Unreal Engine. In this video, we explore around the open world of Gauley, drive vehicles, visit heritage location situated amongst the scenic landscape. Sit back and enjoy this gameplay video and support Ashim by buying his games!!!

Thursday, October 3, 2024

Made in Nepal game by Ashim Shakya

Made in Nepal game by our good friend Ashim Shakya. Ashim is single handedly making history! His dedication to keep going and making it happen is inspiring! Hats off to Ashim's amazing work. Subscribe to his channel for game related contents, buy his game and support Nepali artists!

Wednesday, September 16, 2020

Muscle deformation for games

Muscle deformation for game engine with bone and blendshapes by Vic Loccufier.

Monday, July 27, 2020

Friday, April 28, 2017

AXE Character Animation | Character Rig Demo

Watch real-time rendered CGI animation demo of Puppeteer Lounge game engine compatible character AXE. If you like the demo and would like to learn a similar setup, feel free to check out Puppeteer Lounge's Training Workshops. Watch character rig demo below... The rig's deformation is based on multiple corrective shapes. There are no muscle objects.

Monday, November 2, 2015

The Lord Inquisitor - Marcus Teaser 2015



Sharing with you a special teaser featuring Marcus, one of the lead character featuring in the upcoming CGI - Warhammer 40,000 fan based film "The Lord Inquisitor" by Erasmus Brosdau. We are very pleased to be collaborating with the talented team behind this unique project, working on the character rigs. The project is rendered in real-time using CryEngine Cinebox. Feel free to watch a quick rig test video below.

Marcus Allenbrisk (Rig Test) ~ Sci-Fi - CGI - Warhammer 40,000 from Suchan Bajracharya on Vimeo.

Watch the process of real-time facial motion capture and animation by Erasmus below.




For more detail, visit their webpage!

Friday, October 2, 2015

Unreal Engine 4 "TEJO ~ Bodybuilding" Real-Time Demo

Real-time footage from Unreal Engine 4 captured at 4K...

Download the demo and play it on your computer. You can apply now and learn to create a demo like this using Unreal Engine 4. Unreal Engine 4 training course is available with Puppeteer Lounge Game Character Setup training workshop free of cost :)

Wednesday, August 12, 2015

TEJO Unreal Engine 4 Demo

TEJO Unreal Engine 4 Demo from Puppeteer Lounge on Vimeo.

Alright guys! After a lot of hard work and endless hours of digging through the workflow, here we have the TEJO Unreal Engine 4 Demo ready for viewing and of course downloading so that you can play it on your computer. I hope you enjoy this demo!

The Unreal Engine Workshop is now available with Puppeteer Lounge's Game Workshop so if you are interested you can apply here to start learning. Also if you like the demo feel free to share it around!

More Info about the workshop and downloading click here!

P.S. Game engine integration with CGI production is the future so come join us and learn to create a demo like this or render out an entire animated full feature film! 

Wednesday, March 18, 2015

Ella Svahn - Real Time EyeShader 2.0



Real time eye shader by Ella Svahn.
http://www.ellasvahn.com/eye-shader/

Real time rendering is evolving rapidly with next gen graphics platform and hardware. I have been digging around this subject lately and I think it could be the future for films and games alike as well as interactive walk-through. If you would like to explore the amazing world of shaders and realtime rendering you can shuffle around this blog: http://www.shaderfx.com/

Cheers :)