AutoRig : Girl Lower Face [WIP] from Guillaume FERRACHAT on Vimeo.
Lower facial auto rigging demo by Guillaume Ferrachat.
Showing posts with label Tools. Show all posts
Showing posts with label Tools. Show all posts
Tuesday, April 21, 2020
Tuesday, February 18, 2020
ADAM Rigging System
ADAM Rigging System from Nikolay Salikhov on Vimeo.
Auto rigging system by Nikolay Salikhov.Thursday, March 21, 2019
Fast and Deep Deformation Approximations
fdda implementation (maya plugin) from Matt LeFevre on Vimeo.
Custom implementation of the paper "Fast and Deep Deformation Approximations" by Matt LeFevre.Saturday, September 1, 2018
Overlapper: Animation workflow (diver)
Overlapper: Animation workflow (diver) from dmitrii.kolpakov on Vimeo.
Tool for creating overlapping action in animation by Dmitrii Kolpakov. You can purchase it here.
Tool for creating overlapping action in animation by Dmitrii Kolpakov. You can purchase it here.
Monday, July 16, 2018
Shot Sculpt
Shot Sculpt from Luiz Elias on Vimeo.
Shot Sculpt tool-set by Luiz Elias looks very promising. Fantastic! You can download trial version here: http://luizelias.com/ssculptWednesday, May 10, 2017
Auto Rigging Tool demo by student Raka S. Saptamardhika
Auto Rigging Tool demo by student Raka S. Saptamardhika from Puppeteer Lounge on Vimeo.
Auto Rigging Tools are an important asset for character setup in any production. Watch Auto Rigging Tool demonstration video by Puppeteer Lounge student Raka S. Saptamardhika from Indonesia. You can learn to create your very own tool-set at Puppeteer Lounge.Monday, September 12, 2016
Thursday, January 8, 2015
Tool: Manage the shape from BlendShape
Tool: Manage the shape from BlendShape from VIE Damien on Vimeo.
Nice tool by student Damien VIE to re-create shape model from the weight list in the blend-shape node. Very handy!
http://www.puppeteerlounge.com/python-workshop
Nice tool by student Damien VIE to re-create shape model from the weight list in the blend-shape node. Very handy!
http://www.puppeteerlounge.com/python-workshop
Wednesday, September 17, 2014
Studio Library
Studio Library is a free python script for managing poses and animation in Maya by Kurt Rathjen.
You can get Studio Library for free here: http://www.studiolibrary.com/
Wednesday, August 13, 2014
Wing Designer / MAX rigging tools - Overview
Wing Designer / MAX rigging tools - Overview from caustik on Vimeo.
Nice overview of wing rigging done in 3ds Max.
Nice overview of wing rigging done in 3ds Max.
Sunday, August 10, 2014
Script Pose saver
Script Pose saver from VIE Damien on Vimeo.
Pose saving utility tool by Puppeteer Lounge's student Damien VIE for animators.
If you would like to learn how to create a similar tool, apply for our #Python Workshop with instructor Marco Giordano: http://www.puppeteerlounge.com/python-workshop
If you would like to learn how to create a similar tool, apply for our #Python Workshop with instructor Marco Giordano: http://www.puppeteerlounge.com/python-workshop
Thursday, August 7, 2014
Voodoo Magic
Only 3 riggers worked on Life of Pi!
That's the magic of "Voodoo", Rhythm’s proprietary extensible toolset for rigging, animation, camera tracking, matchmoving, fur, crowds, and 2.5D work. The software is going for sale!
http://www.fxguide.com/featured/voodoo-magic/
That's the magic of "Voodoo", Rhythm’s proprietary extensible toolset for rigging, animation, camera tracking, matchmoving, fur, crowds, and 2.5D work. The software is going for sale!
http://www.fxguide.com/featured/voodoo-magic/
Thursday, July 31, 2014
DEMO SPLICE : Bezier and Nurbs Curve class
Puppeteer Lounge's instructor and my good buddy Marco Giordano shares with us his latest development using Fabric Splice! Check it out.
Want to learn programming? You can now purchase per-recorded videos from Puppeteer Lounge's #Python Workshop 1 & 2 where Marco shares with us some great insights to create a custom Auto Rigging Tool.
More info: http://www.puppeteerlounge.com/python-workshop
Thursday, July 10, 2014
ZV Radial Blend Shape 3.0 - Eyelid deformer for Maya
ZV Radial Blend Shape 3.0 - Eyelid deformer for Maya from Paolo Dominici on Vimeo.
Looks like a very useful tool for a quick eye setup. ZV Radial Blend Shape by Paolo Dominici.
I have been experimenting with this tool and I have to say, it is pretty cool. I will try to implement this into some of my facial rigging stuff. Let's see how it goes! With radial, the linear interpolation of blendshapes from point A to B is converted into a arc which is crucial to facial deformation.
Link: http://www.paolodominici.com/products/zvradialblendshape/
Looks like a very useful tool for a quick eye setup. ZV Radial Blend Shape by Paolo Dominici.
I have been experimenting with this tool and I have to say, it is pretty cool. I will try to implement this into some of my facial rigging stuff. Let's see how it goes! With radial, the linear interpolation of blendshapes from point A to B is converted into a arc which is crucial to facial deformation.
Link: http://www.paolodominici.com/products/zvradialblendshape/
Friday, June 27, 2014
StretchMesh for Maya
Demo: StretchMesh for Maya from kickstand.tv on Vimeo.
Do you know that Kickstand has made Stretchmesh deformer open source? It's a fantastic little tool to enhance your character deformation. Get it now here :)
Do you know that Kickstand has made Stretchmesh deformer open source? It's a fantastic little tool to enhance your character deformation. Get it now here :)
Monday, June 2, 2014
SHAPES Brush - Update 1.0 from brave rabbit on Vimeo.
Fantastic update/add-on for SHAPES tool by Brave Rabbit. Grab the new brush tool here.
Fantastic update/add-on for SHAPES tool by Brave Rabbit. Grab the new brush tool here.
Sunday, March 9, 2014
SHAPES 1.1 - New Features and Improvements
SHAPES 1.1 - New Features and Improvements from brave rabbit on Vimeo.
An updated version for Brave Rabbit's SHAPES tool is now available. Check it out!
An updated version for Brave Rabbit's SHAPES tool is now available. Check it out!
Monday, February 17, 2014
Variable FK Autorigger
Variable FK Autorigger from Julian Oberbeck on Vimeo.
Variable FK rigging demonstration by Julian Oberbeck based on concept presented by Jeff Brodsky.
The tool is available for download at Creative Crash: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/variable-fk-rigger
Variable FK rigging demonstration by Julian Oberbeck based on concept presented by Jeff Brodsky.
The tool is available for download at Creative Crash: http://www.creativecrash.com/maya/downloads/scripts-plugins/character/c/variable-fk-rigger
Monday, November 18, 2013
Programming Instructor ~ Marco Giordano
Meet our new Python, PyQt & Maya API Programing Instructor, Marco Giordano!
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Marco currently works at Double Negative, London as a Creature TD. Prior to working at dneg, he worked as a Character TD for Rainbow CGI, Trixter and many more where he lead and created character rigging pipeline tools, auto rig tools and plugin development on top of character and creature rigging. He is our instructor for Python, PyQt and Maya API Workshop.
Marco's webpage: http://www.marcogiordanotd.com/
Marco's video library: https://vimeo.com/marcogiordano91
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Welcome aboard Marco :)
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Marco currently works at Double Negative, London as a Creature TD. Prior to working at dneg, he worked as a Character TD for Rainbow CGI, Trixter and many more where he lead and created character rigging pipeline tools, auto rig tools and plugin development on top of character and creature rigging. He is our instructor for Python, PyQt and Maya API Workshop.
Marco's webpage: http://www.marcogiordanotd.com/
Marco's video library: https://vimeo.com/marcogiordano91
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Welcome aboard Marco :)
Sunday, November 3, 2013
Rig Builder Guides from Auto Rig Tool workshop
A snapshot from the 2nd class of Puppeteer Lounge's Auto Rig Tool workshop where we build guides to visualize and customize the rig creation.
The Auto Rig Tool or "Biped Builder" as we like to call it will automatically setup a Bipedal character based on what we have learned from Rigging Workshop 2!
Apply now to learn how to create an Auto Rigger!
The Auto Rig Tool or "Biped Builder" as we like to call it will automatically setup a Bipedal character based on what we have learned from Rigging Workshop 2!
Apply now to learn how to create an Auto Rigger!
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