Wednesday, December 10, 2014

Blendshape Combination System (Facial Setup)

Blendshape Combination System (Facial Setup) from Puppeteer Lounge on Vimeo.

Facial rig comparison between Standard Blendshape vs Blendshape Combination System (BCS) by Daniel Pook-Kolb (stargrav.com/bcs.php). With BCS you can create, combine (Combination-Sculpting) multitude of facial expression with flexible inbetweening and interpolation to simulate realistic skin behavior.

You can learn to setup a high-end feature quality facial rig using BCS toolset at Puppeteer Lounge. ( puppeteerlounge.com/rigging-workshop)

Apply here to learn: puppeteerlounge.com/apply
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Twitter: @puppeteerlounge
P.S. The Gollum character by Weta Digital was based on such a system for facial articulation. BCS is free for educational purposes.

Monday, December 8, 2014

High-Quality Capture of Eyes



Check out the research video by Disney which shows the implementation of 3d scans of human eyes. The dilation of pupil under different lighting condition is very cool.

Sunday, November 30, 2014

Vajrayana Art Gallery

Beside doing regular computer animation stuffs; I also collect, produce and create traditional Newar (Buddhist) art work (all beautifully hand-crafted). You can visit my gallery "Vajrayana Art" here.

Someday we at Puppeteer Lounge wish to bring these deities to life in the form of CG animation. That would be fantastic, there is just so much detail and a wide array of stories to go by.

You can find Vajrayana Art in Facebook here.

Mystique Reel 2014 by David Coral

Mystique Reel 2014 from davidcorral on Vimeo.

Check out this amazing reel by David Coral for his work on Mystique character transformation.