Wednesday, November 30, 2011
Monday, November 28, 2011
Sunday, November 27, 2011
Friday, November 25, 2011
Wednesday, November 23, 2011
The pupPetEEr's Lounge). The course deals on creating a feature animation ready, fully Car - Toony, squash and stretch integrated, bendy and deformable vehicle rig with an intuitive and expressive facial setup!
Tuesday, November 22, 2011
Check out this cool demo on facial rigging by Ricardo Jost Resende! Really expressive facial setup derived from nice sculpts and simple UI. It's fun to watch :)
He mentioned that this is his first facial rigging looking at Stop Starring book by Jason Osipa!
Sunday, November 20, 2011
Gears of War 3 rigging reel by Jeremy Ernst. He mentioned that he was the only character TD working for the entire project. Really impressive job and a good share by him :)
Check out his post at techartist.org!
Saturday, November 19, 2011
"This video provides a technical explanation of how aim constraints work. The purpose is to develop an understanding of fundamental ideas that power more advanced rigging solutions."
"This video provides an explanation of how to create an effective twist structure for a forearm using an aim constraint. The result is compatible with IK and FK animation, and is not subject to Gimbal locking."
Useful and informative video tutorials by Adam Mechtley!
Friday, November 18, 2011
This is really cool. An open source app for making your own tools by interfacing with C++
"Coral is a new kind of 3d software that is not designed to solve a predefined set of problems, instead it gives you simple building blocks to create your own effects and pipeline solutions."
Check out all the videos!
Wednesday, November 16, 2011
An in-house tool for facial rigging developed by Alfred Imageworks for there work Freestyle2 The Movie. Simple setup with intuitive joystick based controllers rigged in a matter of minutes; implemented for games :)
Check it out!
Saturday, November 12, 2011
Tuesday, November 8, 2011
"An old train travels through landscapes, to get to an ancient city". A blend of art and technology to bring the imaginary world to life! Check out the making of video below as well.
Magnus is our master degree and full CG movie, made at ATI.
Monday, November 7, 2011
Sunday, November 6, 2011
Mr. BallBot transforms from a spherical ball into a bipedal robot, therefore the name goes Mr. BallBot. The concept is still a work in progress and I am constantly figuring out new ideas. The idea is to keep everything simple and subtle.
Well the sketching part was fun now comes the time to start modelling which is going to be fairly technical. Once the modelling is done, I will be posting a 360 turntable video prior to rigging!
I am already excited to see BallBot transform and come to life :)
Stay tuned folks The Transformer Workshop is coming soOn ... well not that sOon :P