Sunday, September 30, 2012

Animation Demo Reel 2012 ~ Manish Shakya



Check out the latest character animation demo reel by Manish Shakya who recently completed his Diploma in Advance Character Animation from Animation Mentor! Manish Shakya is the Co-Founder, Animator and also the Animation Instructor for the Animation Workshop at Puppeteer Lounge.

I wish him the very best :)

Wednesday, September 26, 2012

Labour Day by Gerry Wang



Short and sweet with beautiful emotion!

Rig & Tool Reel by Clovis Gay





Check out the rigging reel and also the tool demo reel by Clovis Gay. Impressive stuffs!

bhGhost & other animation tools by Brian Horgan




Very cool tool by Brian Horgan featuring onion-skinning in 3D.

Check it out over here : http://www.graphite9.com/MayaDownloads.html

Danny ~ Can You Believe It!



Here comes Mr. Danny with his new move "Can You Believe It!

The shot was beautifully animated by Manish Shakya, light and render by Manish Gurung and ofcourse the compositing done by me :)

Hope you all enjoy and like it!

If you are interested in learning character animation from us please visit Puppeteer Lounge homepage for more info : http://www.puppeteerlounge.com/

P.S. We could have pushed the animation a tad bit more with more exaggeration and emotion to make it more interesting and appealing. But we tried to keep it simple yet compelling with little movement as it was directed. Stay tuned as more of Danny's mischievous acting will be featured soon :)


Monday, September 24, 2012

BallBot "360 Turntable" ~ Puppeteer Lounge



I am pleased to present "BallBot", the latest character joining the fleet of Puppeteer Lounge rigging workshopand featuring in the upcoming "Transformer Setup Workshop". You must have checked out the original concept art of the character a little while back. The turntable video features a WIP model of BallBot. I have been constantly updating the model and the design to function a believable transformation making sure to match the the original design and overcoming the challenges of the technical stuffs. Stay tuned for a test animation or a teaser featuring BallBot coming to life soOn :)

JUMP

The style and action is all that defines this short. Nice one!

Sunday, September 23, 2012

MEL Script & Expression KEYBOARD

Nice experimentation of using MEL & Expression to create a rippling keyboard procedural animation.

Thursday, September 20, 2012

Wednesday, September 19, 2012

Jimmy's Postcard


You must all be familiar with Jimmy Gunawan and all the experimental fun stuff he does and shares at his blog.

Well, he recently completed his course in advance character rigging workshop from Puppeteer Lounge! He sent us this digital postcard all the way from Sydney, Australia. We want to wish him all the very best in his endeavers and career! ~ Namaste Jimmy ;)

Below you can browse through his online libraries!

http://about.me/jimmygunawan/bio
http://www.theloop.com.au/enzyme/resume
http://blendersushi.blogspot.com.au
http://houdoodles.blogspot.com.au
http://mayaspiral.blogspot.com.au
http://puppetar.blogspot.com.au

https://vimeo.com/enzym

Apply now to learn like Jimmy :)

Tuesday, September 18, 2012

Assassin's Creed Meets Parkour in Real Life



This is really amazing stuff! Just amazing how flexible and acrobatic this guy is.
A good resource for body mechanics study as well.
Below is the making.



PLEASE DON'T TRY THIS!

Monday, September 17, 2012

Making of TFFOL + Character rig in action

Rigging and compositing reel by David Lance featuring procedural animation and live action integration. The character is spooky with a bunch of fingers!

l'Ecorché - Classical Anatomy for Artists: Anatomy App



Check out this video demo of an anatomy app for artist. This is really great resource :)

http://md3dinc.com 
http://www.kickstarter.com/projects/1397037025/lecorche-classical-anatomy-for-artists

Rigging Demo Reel Joan Martinez




Rigging reel featuring a wide range of cartoony characters and props by Joan Martinez.

Sunday, September 16, 2012

SOuP Development ~ Peter & Jimmy


Check out some awesome examples featured at SOuP development by Peter Shipkov! Tons of Houdini like features in Maya. The really cool stuff is that Peter Shipkov just created Tension BlendShape SOuP node and it now has been added to SOuP Toolbox!

My awesome regards to  Peter Shipkov and of course Jimmy Gunawan, one of my brilliant student for sharing with us. Feel free to check out Jimmy's blog for awesome resources and his crazy experiments :)

Here is Jimmy's latest post on implementing the Tension BlendShape SOuP node into "Maka" which features in Puppeteer Lounge facial rigging workshop. Below is the video demo! He has done a really nice experiment.






In Between

Beautiful short!

Saturday, September 15, 2012

Wednesday, September 12, 2012

Jimmy's Blog

Let me introduce to you all Mr. Jimmy Gunawan from Sydney, Australia. He has been studying Advance Character Rigging from Puppeteer Lounge and me being his personal online mentor. I have to say that he is a really passionate and a very diligent artist with bright future ahead of him. I wish him the very best!

Feel free to check out some of his works and resourceful stuff that he put together in his Blog! He got tons of useful tips, resource, ideas and experiments :)

Below is one of his recent work featuring a "deformation" calisthenics test using Corrective Blendshapes driven by SOup (by Peter Shipkov) tension map on Tejo!




Below are some of his recent experiments and breakthroughs:
http://mayaspiral.blogspot.com.au/2012/09/soup-multi-attribute-transfer-x.html
http://mayaspiral.blogspot.com.au/2012/07/rigging-simple-tips-on-character-control.html

BallOo 2.0

It's been a long time since I updated BallOo "the toony ball character rig" which also features as a Simple Ball Character at Puppeteer Lounge. So here comes an update to BallOo! The update came as a request of animators and students, who loved animating BallOo. With V2.0 I have updated the global squash and stretch control to the global TRS controller for easy picking by the animator and avoid animating extra controllers. Simple with few controllers is better but if you want to go pro then you can just turn on additional controls and features of the rig. Also, there are some changes on the tail controls for better pivot movement and deformation. Beside this I though the look of the old BallOo was a bit dull so the new version has undergone some cosmetic changes in the overall look and feel of the character.


Happy animating and enjoy :)

Monday, September 10, 2012

Making Puppets

2D cut out character rigged in Blender. Nice style and technique.

QTown timelapse - building a procedural megacity

Megacity build procedurally!

The Amazing Spider-Man: Iconic poses making-of

See how Imageworks recreate the stunning visuals for The Amazing Spider-Man.

Low Polygon Joints - What is the best way?


Good resource on modelling low poly for articulation over at Polycount discussion forum.

Morphing Character Setup Workshop ~ Puppeteer Lounge

Ever wonder how to create a character rig that can be fully customized to morph and reproduce or replicate unlimited number of different characters!?

Morphing Character Setup & Morphing Facial Setup, two brand new workshop added to the Rigging Workshop On Demand library at Puppeteer Lounge!

Apply now :)

Sunday, September 9, 2012

Himalayan Route

Did this concept art for a short film that Puppeteer Lounge is producing. Currently we are at the pre-production level, by far the toughest and most challenging part of film making :)

Wednesday, September 5, 2012

Tuesday, September 4, 2012

Seokguram Grotto



Nice walkthrough of an ancient Buddhist relic/temple by .

Hopscotch "Body Mechanics" ~ Sachina Shakya



Hopscotch animation done by Sachina Shakya.

Hopscotch is a popular playground game in which players toss a small object into numbered spaces of a pattern of rectangles outlined on the ground and then hop or jump through the spaces to retrieve the object.

Animating a hopscotch is a good platform to study and practice Body Mechanics!

Studio Ghibli Cup


Do you remember this character!? The gift came all the way from Studio Ghibli museum!

Puppeteer Lounge "Card Board" Logo

Isn't this ingenious!? Co-founder and animator Sachina Shakya came up with an idea of creating Puppeteer Lounge's logo from a bunch of card board. Sweeet :)

Saturday, September 1, 2012

Feather Placement Tool



Feather placement tool demo by Seems pretty intuitive.

WitkowskaBarbaraREEL



Check out this amazing show reel by Barbara Witkowska. She is also one of the crew member as a modelling artist in a project Puppeteer Lounge collaborated on with director Reza Dolatabadi ;)