Thursday, October 30, 2014

Driven Wrinkle Maps by Damien VIE

Here is an image by one of my talented student Damien VIE showing the shading network to generate automated (driven) wrinkle map for a characters brow and face (The entire network is pretty big!). The maps can be projected real-time in the viewport with normal maps (used in game) or switch to dynamic displacement maps for realistic film quality render.

At Puppeteer Lounge, we constantly challenge our students to come up with new and better ideas out of many different possibilities.


Click here to learn more about rigging workshops at Puppeteer Lounge.

Check out this rigging reel by Damien to see the driven wrinkle maps in action (2:20)


DemoReel 2014 - Damien VIE - TD Rigger - Part 1: Rigging from VIE Damien on Vimeo.