Sunday, March 25, 2018

Wednesday, March 21, 2018

Next-Gen Digital Human Performance by Andy Serkis





It's what they are calling volumetric capture, reconstruction and compression technology... in-other words a fancy term for state of the art facial 3D scan and motion capture integration algorithm. Digital humans have now crossed the uncanny valley and future looks promising with all the new hardware and tool-set. Lot of the credit goes to developers and artist behind the scene! Learn more here.

Vicon Siren first look at GDC 2018.

Monday, March 19, 2018

Human Musculo-Skeletal Model | Anatomy



Human Musculo-skeleletal model for tissue-skin simulation with ZIVA VFX tool-set. Learn to setup realistic character rig at Puppeteer Lounge with ZIVA VFX tool-set. Watch breakdown by Puppeteer Lounge's student Atsushi Yasuoka below:



Brio VR



Check out BrioVR, a new platform to create and share your 3D artwork. Think of it as a VR/AR 3D Art Gallery website! Our good friend Dave Cardwell sent me an email regarding their new VR/AR 3D art gallery website "BrioVR" so we did a quick test with the platform with Puppeteer Lounge's character Tejo from our character rigging training workshop program. Overall the site have good potential and a bright future for it! Check it out.

Tuesday, March 13, 2018

FACS based Facial Setup Demo | Training Worskhop

Learn advance FACS based facial rigging for films and games with Puppeteer Lounge's facial setup training workshop programs! The facial setup is based on Blendshape Combination System workflow.

Monday, March 12, 2018

Super Toon Animation | Character Setup

Cartoony animation test utilizing various kinds of animation gimmicks such as smears, multiples, etc! Learn to setup and animate similar characters with Puppeteer Lounge's training workshops.

Sunday, March 11, 2018

Cartoony Facial Setup | Facial Rigging Demo

A brief demo covering some of the features of the facial system for character "Danny". Features in Puppeteer Lounge Cartoony Facial Setup training workshop.

Wednesday, March 7, 2018

Monday, March 5, 2018

Rigging Reel by Yang Mengjing



Rigging reel by Yang Mengjing. Facial rig based on wire (curve) based deformation looks very interesting!