Tuesday, October 22, 2024
Monday, October 21, 2024
Gauley Early Gameplay - Nepali Community Game by Ashim Shakya
Gauley is an indie game based in Nepal and made by a solo Nepali artist Ashim Shakya entirely made using Unreal Engine. In this video, we explore around the open world of Gauley, drive vehicles, visit heritage location situated amongst the scenic landscape. Sit back and enjoy this gameplay video and support Ashim by buying his games!!!
Thursday, October 3, 2024
Made in Nepal game by Ashim Shakya
Made in Nepal game by our good friend Ashim Shakya. Ashim is single handedly making history! His dedication to keep going and making it happen is inspiring! Hats off to Ashim's amazing work. Subscribe to his channel for game related contents, buy his game and support Nepali artists!
Monday, September 30, 2024
More Student Reels Bird Rigging and Auto Rig Tools
Bird rigging demo reel with wing folding setup by Puppeteer Lounge student Massimiliano Cacitti from Italy.
Auto 3D Character Rigging Tool based on MEL by Puppeteer Lounge student Cesar Ortiz from Spain.
Sunday, September 1, 2024
Unreal Engine Maya Workflow Tutorial | Puppeteer Lounge Membership Workshop
Learn Maya and Unreal Engine workflow with this tutorial series! This is the class 01 of 10 classes training workshop program that is exclusive to Puppeteer Lounge Members only.
Join this channel to get access to perks and exclusive tutorials series:
Thursday, August 29, 2024
How to rig a Cloth "The simple technique to achieve complex behavior" | PL Members Tutorial
Check out Puppeteer Lounge YouTube Members only exclusive video tutorial on how to setup a cloth rig. The technique can be used for rigging character clothing such as skirt, coat, cape, loin cloth, etc. with proper sliding and collision deformation that seamlessly follows the base model!
Saturday, August 17, 2024
Wednesday, August 14, 2024
Learn How to Setup Joint Based Eyelid Rigging | Puppeteer Lounge Tutorial
This is a classic tutorial I created back in 2007 using Maya 8.5 but is still very relevant since the techniques are the same! Enjoy this video tutorial on creating quick and easy eyelid rigging using only joints!
Thursday, July 18, 2024
Rigging a Wing in Maya | Wing Folding and Feather System Demo
Rigging demonstration of a bird's wing.
Check out professional character rigging techniques with Puppeteer Lounge training workshop programs!
3D Facial Setup MoCap by Yuanzhen Li | Student Demo Reel
Facial rigging by Puppeteer Lounge student Yuanzhen Li from USA.
Wednesday, July 3, 2024
Godzilla Cinematic in Unreal Engine 5
Making a cinematic Godzilla in Unreal Engine by Josh Toonen. Big shout out to Puppeteer Lounge alumnus Sanal Deep Singh Sandhu on the project build!
Tuesday, June 4, 2024
DSP Arjun Animated Shorts by Puppeteer Lounge
Lights, Camera, and Action! Step into the whimsical world of Puppeteer Lounge 3D animated spoof starring Rajesh Hamal.
Thursday, May 23, 2024
Wednesday, May 22, 2024
Automated Foot System
Very nice. I go over a similar setup on Animatable Pivot Control for Foot Setup in Rigging Workshop 2.
Tuesday, May 14, 2024
Rigging a Ferris Wheel in Maya
In this video tutorial I go over how to rig a Ferris Wheel in Autodesk
Maya.
Check out professional character rigging techniques with Puppeteer Lounge training workshop programs here!
Tuesday, April 23, 2024
AdonisFX Muscle Simulation Training Workshop in the MAKING
Great NEWS! Puppeteer Lounge have been granted an Academic license by team AdonisFX! Now it's time to dig in and explore this tool-set. Training Workshop program coming soon!!
Wednesday, April 17, 2024
ZIVA VFX Not Available
Well... with the downfall of ZIVA VFX, Puppeteer Lounge will no longer feature and train workshops based on ZIVA VFX! Rigging Workshop 4, ZIVA Quad Setup, etc is not available at the moment, but I am looking at other solutions too like AdonisFX...!
As for RIGGING WORKSHOP 3 (Muscle Based Setup), we are including a BONUS Material that goes over FAT SKIN Simulation using nCloth dynamics so you can add simulation in your rig deformation!
Tuesday, April 16, 2024
An Advice on using Auto Riggers like mGear and Rigify
There is mGear for Maya and Rigify for Blender! Me as a self-taught rigger always prefer to learn how to build a custom rig from scratch and then develop a tool to implement it. However lately I have been trying out these autorigger tools and I would say if you are already familier with the concept of rigging and comfortable with it then feel free to use these tools to assist in production. I don't however recommend these tools to beginners who are getting started with rigging and want to make a career out of it. Take your time to learn the basics, build your own custom rigs and then learn from these tools :)
Sunday, April 7, 2024
Ryan Gosling but 3D CGI Avatar
Character creation, setup and performance by Puppeteer Lounge student Luis Gerardo García Torres.
Tuesday, March 19, 2024
Blender Rigging Workshops at Puppeteer Lounge
At Puppeteer Lounge, you can now learn to rig characters for film and games using Blender! Rigging Workshop 1, 2, Game Character Setup and Blender Rigify (Mini Workshop) is now available for purchase!
Monday, March 18, 2024
Rigging Demo Reel by Rayner Brian Hendry
Character rigging and muscle simulation by Puppeteer Lounge student Rayner Brian Hendry from Indonesia.
Sunday, March 17, 2024
Wednesday, February 21, 2024
Francesco Gioia, Rigging/Creature TD Demo Reel 2024
Check out these amazing show-reels by Puppeteer Lounge alumnus Francesco Gioia!
Monday, February 12, 2024
Cartoon spine rigging in Blender!
I have never thought that rigging in Blender would be so much fun! It opens a whole new possibilities of cartoon rigging. Here I experimented with creating a cartoon spine rig with limited number of controllers which is the primary of goal of puppet creation, keeping it simple. If you find it interesting and would like to learn to rig in Blender check out Puppeteer Lounge training workshop programs.
Thursday, February 8, 2024
Fundamental difference between rigging in Maya & Blender
In this video I go over building a Spine Rig using Spline IK Handle in Maya and Blender! I am also delighted to share that Puppeteer Lounge is now offering rigging workshop 1 and 2 in Blender as well. Feel free to check out the program on here!
Tuesday, February 6, 2024
This is Gulu Mulu
GuluMulu is a CGI animation dance series by Puppeteer Lounge featuring Gulu, Mulu and Pika together with their friends.
Brought to you by Puppeteer Lounge!
Wednesday, January 31, 2024
Ditch Your Smartphone & Start Using Dumbphone!
In a world where many of us are glued to our smartphones, I have ditched mine. Here is my two cents on WHY!?
🙏 This post is a irrevalent to my regular CGI related post but I am sharing it for a social cause!
Monday, January 29, 2024
KREA AI "This will blow your Mind!" | Realtime 3D CGI to AI Imagery
With the advent of AI imagery we have been digging into it's future prospect in 3D CGI animation context. This video goes over a real-time screen sharing between Maya view-port which is converted into a AI generated digital double in Krea AI viewport. I am pretty much sure that in the future, 3D softwares like Maya and Blender will implement these AI features for productivity boost!
Sunday, January 28, 2024
Krea AI
With the advent of AI imagery I have been also digging into it's future prospect in 3D CGI animation world and recently I came across KREA AI. WOW it will surely blow your mind!!!
Here is a post I came across in LinkedIn where realtime screen sharing between Maya viewport is converted into a realistic CGI digital double in Krea AI viewport.
Fundamental difference between rigging in Maya & Blender | Inverse Kinematics
In this video I go over some key difference between rigging in Maya & Blender focusing on bone and IK Handle creation. As a long time Maya user to me Blender is very new, has a lot of quirk and looks a bit modern compared to the dated Maya look. Also I have found Blender to be lot stable! Will be creating more overview videos like this regarding fundamental rigging difference so stay posted on Puppeteer Lounge YouTube channel by subscribing. Next videos will be set driven keys, constraints, skin weighting, etc.
Thursday, January 25, 2024
Introducing Bro-Orc | Character Rig for Animation
Wednesday, January 24, 2024
Dancing Man ~ Learn ZIVA Muscle Simulation
ZIVA Muscle Simulation by Puppeteer Lounge student Rayner Brian Hendry. Learn to rig and simulate realistic character like this at Puppeteer Lounge! ZIVA Muscle Simulation!
Tuesday, January 2, 2024
Maya Keeps Crashing! Do this!!!
Maya has a tendency to CRASH big time! And no body likes to see MAYA Freeze Up and CRASH!! Fortunately there is a SOLUTION, and it's as simple as turning off the Evaluation Nodes to Ignore All. This way the file loads up so that you can troubleshoot it without crashing, going through each nodes to figure out what actually is causing the problem. Hope it HELPS! Cheers :)
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