Showing posts with label Blender. Show all posts
Showing posts with label Blender. Show all posts
Thursday, February 8, 2024
Fundamental difference between rigging in Maya & Blender
In this video I go over building a Spine Rig using Spline IK Handle in Maya and Blender! I am also delighted to share that Puppeteer Lounge is now offering rigging workshop 1 and 2 in Blender as well. Feel free to check out the program on here!
Sunday, January 28, 2024
Fundamental difference between rigging in Maya & Blender | Inverse Kinematics
In this video I go over some key difference between rigging in Maya & Blender focusing on bone and IK Handle creation. As a long time Maya user to me Blender is very new, has a lot of quirk and looks a bit modern compared to the dated Maya look. Also I have found Blender to be lot stable! Will be creating more overview videos like this regarding fundamental rigging difference so stay posted on Puppeteer Lounge YouTube channel by subscribing. Next videos will be set driven keys, constraints, skin weighting, etc.
Sunday, October 15, 2023
The Art of Character Rigging in BLENDER
Puppeteer Lounge's BLENDER rigging course will teach you how to make a powerful biped rig for a cartoon like character in the free open source 3D package, Blender. The rig you will build from scratch will be focused on creating a standard biped that can be easily applied to other characters with minimal effort.
Wednesday, June 3, 2020
Blender Rigging - Pombo
Blender Rigging - Pombo from Vitor Alves on Vimeo.
Cartoon dynamic bird rigging demo by Vitor Alves with Blender.Friday, December 1, 2017
iPhone X Realtime 3D Character Animation by Jimmy Gunawan
DEMO / Using iPhone X to stream real time facial animation data into Blender from Jimmy Gunawan on Vimeo.
Good experimentation by Puppeteer Lounge alumnus Jimmy Gunawan with real-time facial motion capture using iPhoneX. We are looking forward to collaborate with him on creation a training workshop to go over these setup! :)Wednesday, June 29, 2016
MultiBall 2.77 Rig Demo
MultiBall 2.77 Rig Demo from Wayne Dixon on Vimeo.
Bouncing Ball rig by Puppeteer Lounge student Wayne Dixon for Blender. Download it here: http://www.blendswap.com/blends/view/85010
Friday, April 15, 2016
Blender Feature Request: Constrain bone extrusion to local axes of previous bone
Blender Feature Request: Constrain bone extrusion to local axes of previous bone from Chris Offner on Vimeo.
#Blender Feature Request: Constrain bone extrusion to local axes of previous bone by Puppeteer Lounge student Chris Offner.
Wednesday, February 17, 2016
2D in Blender
GP - "Foxie" GreasePencil, Freestyle and GP tools addon (Fan art, based in a ChrisLam Anim) from psl on Vimeo.
Fan Art, the original animation by Christopher Lam chrislamart.blogspot.com Made with Blender Grease Pencil and GP tools addon and rendered with FreeStyle.
Fan Art, the original animation by Christopher Lam chrislamart.blogspot.com Made with Blender Grease Pencil and GP tools addon and rendered with FreeStyle.
Sunday, October 11, 2015
The Encounter
A short by Puppeteer Lounge student Julien Duroure and his team at RGBa. Done entirely in #Blender, Julien is responsible for character rigging and animation. Love the look and feel! Julien joined us for “Cartoon Character Rigging Workshop” and currently is taking Rigging Workshop 3 "Hyper Real Character Setup". Julien is doing the course entirely in Blender!
Thursday, August 13, 2015
Cosmos Laundromat - First Cycle. Official Blender Foundation release
Solid animation and performance! Beautiful concept. You should watch this!
Saturday, May 30, 2015
Bulders rig by Jeremy Davidson
Bulders rig from Fabelfjord on Vimeo.
Check out this wonderful character rig demo done by Jeremy Davidson for animated short film "Dunder" produced by Norwegian studio Fabelfjord. You can study character rigging in Blender with Jeremy Davidson here at Puppeteer Lounge. Click here for more info!
Check out this wonderful character rig demo done by Jeremy Davidson for animated short film "Dunder" produced by Norwegian studio Fabelfjord. You can study character rigging in Blender with Jeremy Davidson here at Puppeteer Lounge. Click here for more info!
Friday, February 6, 2015
Blender Animation Workshop
Animation Reel 2011 from Jeremy Davidson on Vimeo.
Puppeteer Lounge is pleased to launch Character #Animation Workshop in #Blender with instructor Jeremy Davidson. We are starting off with "Basic of Animation" course at the moment. We plan to add Intermediate and Advance level courses soon!
Apply here: http://www.puppeteerlounge.com/apply
Animation Workshop in Blender: http://www.puppeteerlounge.com/blender-workshop
Puppeteer Lounge is pleased to launch Character #Animation Workshop in #Blender with instructor Jeremy Davidson. We are starting off with "Basic of Animation" course at the moment. We plan to add Intermediate and Advance level courses soon!
Apply here: http://www.puppeteerlounge.com/apply
Animation Workshop in Blender: http://www.puppeteerlounge.com/blender-workshop
Wednesday, November 19, 2014
Blender Rigging Reel by student Lenin Garcia
Blender Rigging Reel by student Lenin Garcia from Puppeteer Lounge on Vimeo.
Blender Rigging Reel by PUPPETEER LOUNGE student Lenin Garcia with instructor Jeremy Davidson.
Blender Rigging Reel by PUPPETEER LOUNGE student Lenin Garcia with instructor Jeremy Davidson.
Wednesday, September 10, 2014
Bendy Bones by Jimmy Gunawan
A snapshot of bendy bones from Puppeteer Lounge's Cartoon Character Rigging Workshop in Blender by student Jimmy Gunawan.
Our students are really happy with the whole thing. Stay posted for our upcoming student rigging reel in Blender!
If you would like to learn character rigging in Blender, apply here for the upcoming session (Group workshop starts mid October): http://www.puppeteerlounge.com/apply
Blender Rigging Workshop starts at $240 only.
http://www.puppeteerlounge.com/blender-workshop
P.S. Character model from our Modeling Workshop.
http://www.puppeteerlounge.com/modeling-workshop
Our students are really happy with the whole thing. Stay posted for our upcoming student rigging reel in Blender!
If you would like to learn character rigging in Blender, apply here for the upcoming session (Group workshop starts mid October): http://www.puppeteerlounge.com/apply
Blender Rigging Workshop starts at $240 only.
http://www.puppeteerlounge.com/blender-workshop
P.S. Character model from our Modeling Workshop.
http://www.puppeteerlounge.com/modeling-workshop
Monday, September 1, 2014
Animation Reel 2011 by Jeremy Davidson
Animation Reel 2011 from Jeremy Davidson on Vimeo.
Character animation reel by Puppeteer Lounge's Blender workshop instructor, Jeremy Davidson!
Learn how to setup a character rig like these in Blender with Jeremy: http://www.puppeteerlounge.com/blender-workshop
Join us for the upcoming fall session: http://www.puppeteerlounge.com/apply
Character animation reel by Puppeteer Lounge's Blender workshop instructor, Jeremy Davidson!
Learn how to setup a character rig like these in Blender with Jeremy: http://www.puppeteerlounge.com/blender-workshop
Join us for the upcoming fall session: http://www.puppeteerlounge.com/apply
Friday, August 15, 2014
Pigeon Rigging in Blender
Screencast of a robotic Pigeon rigging by Puppeteer Lounge #Blender instructor Jeremy Davidson for Tears of Steel (https://www.youtube.com/watch?v=41hv2tW5Lc4)
Blender Workshops: http://www.puppeteerlounge.com/blender-workshop
Tuesday, August 5, 2014
Blender Facial Rigging Snapshot by Jimmy
Student Jimmy Gunawan from Australia posted a quick snapshot from our Blender Rigging Workshop with the tagline:
"Gasp!" at Jeremy's Joint Based Advanced Facial Rig Kind of like how complicated it is. Understanding this really well, and every organic creature is easy to rig."
Join us if you would like to start learning character rigging in #Blender with Jeremy Davidson (from Sintel, Tears of Steel...)!
More Info: http://www.puppeteerlounge.com/blender-workshop
Apply here: http://www.puppeteerlounge.com/apply
Email: info@puppeteerlounge.com
"Gasp!" at Jeremy's Joint Based Advanced Facial Rig Kind of like how complicated it is. Understanding this really well, and every organic creature is easy to rig."
Join us if you would like to start learning character rigging in #Blender with Jeremy Davidson (from Sintel, Tears of Steel...)!
More Info: http://www.puppeteerlounge.com/blender-workshop
Apply here: http://www.puppeteerlounge.com/apply
Email: info@puppeteerlounge.com
Monday, June 30, 2014
Charlie Rig for Blender available for download
Wonderful news! Charlie Rig for #Blender is now available for download
We are pleased to share with you all one of the finest #Blender character rig available to-date, all rigged by our instructor Jeremy Davidson (of Tears of Steel and Sintel).
You can download Charlie Rig here: www.puppeteerlounge.com/free-characters
You can watch some of the Key Features of the rig below!
Cartoon Character Rigging Workshop in BLENDER from Puppeteer Lounge on Vimeo.
If you are interested to learn and setup a character rig like Charlie, you can apply for our Cartoon Character Rigging Workshop in Blender. Apply here: http://www.puppeteerlounge.com/apply
More info: http://www.puppeteerlounge.com/blender-workshop
We are pleased to share with you all one of the finest #Blender character rig available to-date, all rigged by our instructor Jeremy Davidson (of Tears of Steel and Sintel).
You can download Charlie Rig here: www.puppeteerlounge.com/free-characters
You can watch some of the Key Features of the rig below!
Cartoon Character Rigging Workshop in BLENDER from Puppeteer Lounge on Vimeo.
If you are interested to learn and setup a character rig like Charlie, you can apply for our Cartoon Character Rigging Workshop in Blender. Apply here: http://www.puppeteerlounge.com/apply
More info: http://www.puppeteerlounge.com/blender-workshop
Monday, June 23, 2014
1st Lesson on Rigging in Blender with Jeremy Davidson at Puppeteer Lounge
Here is a snapshot from our very first lesson on Cartoon Character Rigging in #Blender with the amazing Jeremy Davidson at Puppeteer Lounge. That was simply fantastic!
For more info on Cartoon Character Rigging Workshop in Blender, click here.
For more info on Cartoon Character Rigging Workshop in Blender, click here.
Tuesday, June 3, 2014
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